![]() The game is in Beta so i would understand if that is the point. Maybe there wasnt room/time enough yet to think about more interesting uniques. When i look over all the uniques i fear that this happends since most uniques are actually: Increase damage, multply this, if you do X you apply increased damage etc. Iam not saying those builds shouldnt exist btw! Or else games will all have mostly builds like frostbolt and fireballs which would be boring in my opinion. I really hope however this game is not following the D3 path by making to many “uninteresting” (my opinion again) Stat uniques.īeside that i think games should have some really different uniques to make players wanting play to play your game longer. I think for the balance of the game and other reasons +1 frostbolt and certain extra stats should have a place on uniques aswell. Iam not saying that every Unique in the game should be a build enabling one btw. I think that is the main purpose of unique items. GGG of POE actually admitted more then once that they didnt thought of some interactions or combo’s that players came up with. Especially when i, or other players found a new interaction or combination that others didnt think of. This experience could make my character unique aside from others who don’t have that certain item. Those kind of items pushes me to look over other rare and unique items to find possible interactions that nobody thought of. Path of exile is a good example imo who does a great job in this area. I hope however that EHG will release more interesting mechanics/build enabling options within the uniques. I know that if you could only could get a +1 fireball on a unique item in the whole game that it technecally past the unique line. The set items already have a lot of stats upgrades aswell so why not making more really unique items? Really unique items (to me atleast, it is still an opinion) are uniques that makes your gameplay unique. To many unique items tend to have Stat upgrades in the description which is boring in my opinion. However this is better then a lot of uniques in the database. This opens up a reflect build wich isn’t interesting enough to me. It has reflect damage and +1 to void spells as their “most” interesting lines (in my opinion). ![]() The new unique item in LE is OMNIVIDENCE, a two handed Staff. I noticed that Last Epoch has those unique items aswell. What i mean by that is that the uniques mostly has Stats increases like when you have X you get increased damage. In D3 there are not that many build enabling uniques. Iam afraid this game will become a D3 clone in terms of unique items. My point is with lines like this it could open up more unique ways to play the game. In the Thor form you will have a new skill called Hammerstorm. This line could open up new ways to play the game with supporting other uniques.įor example, when you are shocked you are switch to a Thor Form. You are shocked for 4 seconds when you stop moving I can name a few and will give you a few more example.Įlemental Nova is now cast at the target location. So instead of focusing on stacking life as a defensive layer you focus on energy instead. One of them is that your life is reduced and energy shield becomes your “life”. ![]() There are a few unique items in LE that really feel unique for me. First off, this is my opinion not a fact.
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